function BountyGame::initGameVars(%game)
{
%game.SCORE_PER_TARGETKILL = 1;
%game.SCORE_PER_BYSTANDERKILL = -1;
%game.SCORE_PER_SUICIDE = -1;
%game.SCORE_PER_DEATH = 0;
%game.SCORE_PER_COMPLETION_BONUS = 5;
%game.SIZE_STREAK_TO_AWARD = 3; //award bonus for a winning streak this big or better
%game.WARN_AT_NUM_OBJREM = 2; //display warning when player has only this many or less objectives left
%game.MAX_CHEATDEATHS_ALLOWED = 1; //number of times a player can die by cntrl-k or die by leaving mission area before being labeled a cheater
%game.waypointFrequency = 24000;
%game.waypointDuration = 6000;
}