New Paste :: Recent Pastes:: No Line Numbers
problem by banshee23
1
void display ( void ) // Create The Display Function { i = 0; float tex1 = 0.0; float tex = 1.0; glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); // Clear Screen And Depth Buffer glLoadIdentity(); // Reset The Current Modelview Matrix glPushMatrix(); //glTranslatef(XPOS,YPOS,ZPOS); // Move Left 1.5 Units And Into The Screen 6.0 gluPerspective(60, 1.0, 1.0, 10000.0); gluLookAt ( 0.0, 0.0, ZPOS, 0.0, MOUSE_Y, 0.0, 0.0, 1.0, 0.0); //glRotatef(MOUSE_X,MOUSE_Y, 0.0, 0.0); glBegin(GL_TRIANGLES); while(i <= max_vertices) { glTexCoord2f(i + 0.5, i + 0.5); //glColor3f(data[0],data[i+1],data[0]); glVertex3f(data[i],data[i+1],data[i+2]); i = i + 3; } glEnd(); // Done Drawing The triangles glPopMatrix(); glutSwapBuffers ( ); //gravity(); //Call gravity }