GLProgramming.com

home :: about :: development guides :: irc :: forums :: search :: paste :: links :: contribute :: code dump

-> Click here to learn how to get live help <-


New Paste :: Recent Pastes:: No Line Numbers


Always have this in your code by DELTRON
1
 
if(GLenum error = glGetError()) {MessageBox(NULL, (const char *)gluErrorString(error), "ERROR", MB_OK); exit(1);}