New Paste :: Recent Pastes:: No Line Numbers
this should be right-side up... right? by luke
1
glTexCoord2f(0.0f, 0.0f); glVertex3f(-0.5f, -0.5f, -0.5f); glTexCoord2f(1.0f, 0.0f); glVertex3f( 0.5f, -0.5f, -0.5f); glTexCoord2f(1.0f, 1.0f); glVertex3f( 0.5f, 0.5f, -0.5f); glTexCoord2f(0.0f, 1.0f); glVertex3f(-0.5f, 0.5f, -0.5f);